UIManager.setLookAndFeel( UIManager.getSystemLookAndFeelClassName() );
UIManager.setLookAndFeel( UIManager.getCrossPlatformLookAndFeelClassName() );
UIManager.setLookAndFeel( new com.sun.java.swing.plaf.windows.WindowsLookAndFeel() );
UIManager.setLookAndFeel( new com.sun.java.swing.plaf.windows.WindowsClassicLookAndFeel() );
UIManager.setLookAndFeel( new com.sun.java.swing.plaf.motif.MotifLookAndFeel() );
UIManager.setLookAndFeel( new javax.swing.plaf.metal.MetalLookAndFeel() );
UIManager.setLookAndFeel( new it.unitn.ing.swing.plaf.macos.MacOSLookAndFeel() );
UIManager.setLookAndFeel( new com.sun.java.swing.plaf.nimbus.NimbusLookAndFeel() );
UIManager.setLookAndFeel( new com.sun.java.swing.plaf.gtk.GTKLooktAndFeel() );
com.incors.plaf.alloy.AlloyLookAndFeel.setProperty( "alloy.licenseCode", "xxxxxxx");
UIManager.setLookAndFeel( new com.incors.plaf.alloy.AlloyLookAndFeel(); )