getID() tells you they type of event, basically which listener was used. KeyCode() gets you a raw Keyboard code e.g. "A". keyChar() gets you the cooked character e.g. "a".
I suggest downloading my little KeyPlay application. You can play with it, clicking the mouse and hitting keystrokes. A description of the events generated is dumped to the console. With it, you can quickly learn about the ordering of events, and the use of the fields.
Happily, keyPressed(KeyEvent e) only sees id=KeyEvent.KEY_PRESSED
events, keyTyped only sees id=KEY_TYPED
events, and keyReleased only sees id=KEY_RELEASED
events.
Usually somewhere in the component or panel’s constructor, you must remember to register your component as an
interested listener with this.addKeyListener(this); Make sure you
don’t do it more than once or you will see multiple keyPressed events per keystroke. Your handler can use
KeyEvent.consume() to mark the keystroke as fully handled. This will discourage
default keystroke handling code from being invoked as well. Keep in mind your component won’t see any keystroke
events unless it has focus. Keep in mind that not all components generate KeyEvents.
They may generate ActionEvents or ItemStateChangedEvents
instead. See the essay under events for more details. (To come, techniques to control additional pre or post processing
on a keystroke by the superclass.) See my essay
on keystroke accelerators on how I think user-configurable, globally-configurable, keystroke accelerators should be
implemented.
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